From fortune!hpda!hplabs!tektronix!uw-beaver!cornell!vax135!houxm!whuxl!whuxlm!harpo!decvax!genrad!panda!talcott!harvard!seismo!mcvax!unido!ab Thu Apr 18 15:26:00 1985 Relay-Version: version B 2.10.2 9/18/84; site wdl1.UUCP Posting-Version: notesnews 0.1 (unido 12/05/84); site unido.UUCP Path: wdl1!fortune!hpda!hplabs!tektronix!uw-beaver!cornell!vax135!houxm!whuxl!whuxlm!harpo!decvax!genrad!panda!talcott!harvard!seismo!mcvax!unido!ab From: ab@unido.UUCP Newsgroups: net.games.hack Subject: Getting rid of cursed weapons (SPOIL Message-ID: Date: 18 Apr 85 23:26:00 GMT Article-I.D.: unido.nf38300004 Posted: Thu Apr 18 15:26:00 1985 Date-Received: 22 Apr 85 05:04:38 GMT Sender: notes@unido.UUCP Lines: 27 Nf-ID: #N:unido:38300004:000:860 Nf-From: unido!ab Apr 18 21:26:00 1985 Subject: Getting rid of cursed weapons (SPOILER) In the new hack distribution you can get rid of a cursed weapon when you engrave something on the floor with your fingers. Here is a fix for this bug. - Add the starred lines to hack.engrave.c Andreas --- hack.engrave.c line 131: --- > /* one may write with finger, weapon or wand */ > otmp = getobj("#-)/", "write with"); > if(!otmp) return(0); * if(uwep && uwep->cursed && uwep != otmp && otmp->otyp != WAN_FIRE) { * pline("Since your weapon is welded to your hand,"); * pline("you use the %s", aobjnam(uwep, (char *) 0)); * otmp = uwep; * } > if(otmp == &zeroobj) { > ... --- Andreas Bormann ihnp4!decvax!mcvax!unido!ab University of Dortmund N 51 29' 05" E 07 24' 42" West Germany