! EVEplus_input - Input to EVE Plus section file creation. ! These are a series of include directives to EVEPlus. set(informational,on); eveplus_start_build; !eveplus_include( "TPU$EVEplus:BUFED.TPU" ); !eveplus_include( "TPU$EVEplus:DESCRIBE_KEY.TPU" ); !eveplus_include( "TPU$EVEplus:DISPLAY_CHAR.TPU" ); !eveplus_include( "TPU$EVEplus:FIX_CRLFS.TPU" ); !eveplus_include( "TPU$EVEplus:LIST_COMMANDS.TPU" ); !eveplus_include( "TPU$EVEplus:NO_WRITE.TPU" ); !eveplus_include( "TPU$EVEplus:PRINT.TPU" ); !eveplus_include( "TPU$EVEplus:PRINT_BUFFER.TPU" ); !eveplus_include( "TPU$EVEplus:RECCUTPAS.TPU" ); !eveplus_include( "TPU$EVEplus:RELEASE_BUFRS.TPU" ); !eveplus_include( "TPU$EVEplus:SHELL_SORT.TPU" ); !eveplus_include( "TPU$EVEplus:TABS.TPU" ); !eveplus_include( "TPU$EVEplus:TOGGLE_STAT_L.TPU" ); !eveplus_include( "TPU$EVEplus:TRIM_BUFFER.TPU" ); !eveplus_include( "TPU$EVEplus:TYPE_ALL.TPU" ); !eveplus_include( "TPU$EVEplus:WILDCARD_XCHG.TPU" ); !eveplus_include( "TPU$EVEplus:WILDCARD_SEARCH.TPU" ); eveplus_include( "TPU$EVEplus:TRANSLATE.TPU" ); eveplus_include( "TPU$EVEplus:REPLACEMENTS.TPU" ); eveplus_complete_build; ! Finishes house keeping and builds/executes your ! custom tpu$local_init procedure. compile("procedure eveplus_start_build endprocedure"); compile("procedure eveplus_get_kernel endprocedure"); compile("procedure eveplus_include endprocedure"); compile("procedure eveplus_complete_build endprocedure"); save ("tpu$eveplus:extended_eve"); ! Extended EVEPlus section file. quit;