#define explosion_width 15 #define explosion_height 10 static char explosion_bits[] = { 0x80, 0x00, 0xc0, 0x01, 0xc0, 0x01, 0x20, 0x02, 0x3e, 0x3e, 0x0d, 0x50, 0x15, 0x48, 0x6d, 0x5b, 0x65, 0x4b, 0xff, 0x7f};